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October 2012 Blog Posts (2)

More PhysX

It has been a while since the first PhysX beta and now we are about to enter the 2nd beta, which, with goodly hope, could well be a release candidate for the main grid! Much has been fixed and filled in. Sculpts becoming physical no longer crash the region, objects rezzed do so on the surface instead of deep underground, several LSL functions are done. If the new llRotLookAt, iwRotLookAt, and llSetPhysicsMaterial functions are done before 2nd beta, I will incorporate them into my basic…

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Added by Balpien Hammerer on October 16, 2012 at 2:38am — 3 Comments

Wonderful Sights and Sounds

Sometimes we get a little too busy in our lives and sometimes we forget about the wide world of InWorldz and what it has to offer. Stepping off the work roundabout for a few weeks allows me to get about a lot more both in RL and online. I was very fortunate to be able to attend the wonderful Gypsy Festival during September - something I hadn't previously had the chance to do. I was delighted by the builds I saw and with the warmth of the people at the event I attended, Thank you all so much…

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Added by Cinnamon Raymaker on October 1, 2012 at 5:27pm — No Comments

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