Elf Clan Social Network

July 2010 Blog Posts (5)

INWORLDZ-- IT JUST ROCKS

INWORLDZ-- IT JUST ROCKS

Elf Clan left Second Life in November 2011 after moving to Inworldz in May 2010 and finding the platform quite supportive of our group.  In April 2012 Elf Clan boasted 30 regions (sims).  In short, we're thriving on Inworldz.

I wanted to write a blog about the Inworldz grid, its benefits and downsides, so that potential sim owners can better understand what they're about, and can make a good decision if…

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Added by Wayfinder Wishbringer on July 8, 2010 at 8:30am — No Comments

ROTTEN OL' LINKY LAB

I was working on Inworldz today on my Firefly starship.



Because they don't have arbitrary, no-reason, silly constraints... I managed to link the entire 768 prim, 80 meter long ship into one object.



This means I don't have to use a Multi-Move flight script (and the resultant lag) to move the ship.



It means the ship doesn't move like a can in a tornado with pieces catching up with one another... but as one linked piece, smoothly (or relatively so).



It means I… Continue

Added by Snoots Dwagon on July 7, 2010 at 7:30pm — 7 Comments

A Realistic View of Inworldz

I've heard many comments regarding Inworldz, both complimentary and not so. Blogs have been posted both praising it and blasting it. So I wanted to dive in a little and present what I hope to be a realistic view of one of the fastest-growing new grids.





WHY INWORLDZ IS DIFFERENT

It might help to first of all discuss what makes Inworldz different from other grids. Inworldz started out as an OpenSim grid. But as time passed and they realized (as have many) that…

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Added by Wayfinder Wishbringer on July 6, 2010 at 12:30pm — 10 Comments

Steampunk Event

We was having good time dancing and chatting away untils SL decides to restarts sim in middle of dance.. Den eber body runned away!! Hopes some comes back!!



Here we dancing on Eren... tee hee!!







Here a few more..… Continue

Added by UniQue Serrao on July 3, 2010 at 5:02pm — 2 Comments

SECOND INVENTORY TURNS TO CRIPPLE WARE

SECOND INVENTORY CRIPPLED



For some time, Second Inventory (a program that sells for about US$25) has been the only functional method for backing up our SL inventory. This program had an advantage over Viewer-based backup systems, in that not only could it back up objects and textures, but gestures, sounds, scripts, notecards, skins, clothing-- in short just about the whole…

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Added by Wayfinder Wishbringer on July 1, 2010 at 2:30pm — 4 Comments

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