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May 2009 Blog Posts (16)

HyperGrid - Future of OpenSimulator



Okay, you can stop rubbing you're eyes. I haven't cloned myself :P Here's what you're seeing: the two fellows on the left are my two accounts on OSGrid, Zauber Paracelsus as my primary account, and Zauber Exonar as an alt. The guy on the left? That's my Zauber Paracelsus account from ReactionGrid. And he's in OSGrid. How is this possible?



It's a little thing called HyperGrid. It's a feature of OpenSimulator under development that… Continue

Added by Zauber Paracelsus on May 31, 2009 at 4:00pm — 2 Comments

End of the Sham-- The Real User Figures

I was exploring Wikipedia today. Now, admittedly, not everything on Wikipedia is Word-o-God. But there is much to be gleaned from that site... especially when official sources are quoted. I found two very interesting charts there regarding Second Life Premium Membership growth figures over the past 3 years:



Pre-March 2007 major growth…



Continue

Added by Wayfinder Wishbringer on May 31, 2009 at 12:30pm — 2 Comments

BUILDING ON REACTION GRID

Just a couple of quick notes about building quirks on Reaction Grid, to save you hours of headache and hassle.



As we all know, the OpenSim project is relatively new, and is still in development stage. A lot of things work and work well... and a lot of things don't. They've accomplished a lot in the short period of time they've been online.



ABOVE ALL REMEMBER...

Second Life has been online for some 6 years now, and they are still chuck-full of bugs. So in the… Continue

Added by Wayfinder Wishbringer on May 28, 2009 at 1:00pm — 7 Comments

The Truth About Open Space Sims Comes Out

Historical note: LL now refers to the prior "OpenSpace Sims" as "Homestead Sims". Don't let it confuse. For those unaware of this fiasco: Linden Lab originally sold some $4 million worth of "Open Space" sims, sims that allowed 3,750 prims for $75 a month. After pulling in those fees, they announced that customers were "abusing" those sims and that they were increasing prices to $95... with another price jump to $125 in July of 2009. Their claims of widespread customer abuse were exposed… Continue

Added by Wayfinder Wishbringer on May 26, 2009 at 6:00pm — 8 Comments

Phantom comment

How unusual!

15 hours ago, do-not-reply@elfclan.ning.com sent an email reading:

"Vada Miller added a comment to your page on Elf Clan Social Network. To view the new comment, visit this page".

This page says: "No comments yet!"

Why is this so? And advice regarding it?

Love, Arth

Added by Arth Karas on May 25, 2009 at 8:22am — 2 Comments

Linden Lab Customer Support - Helping Without Being Helpful

Well, yesterday I had attempted to pay someone through their tip jar, and after some confusion we thought the money hadn't been received (although it had). So, thinking that it hadn't gone through, I filed a support ticket to customer service, asking them to find out what happened to the money. Their response?



Hello Zauber:



Thanks for contacting us regarding to your issue.



To view a history of all debits and credits going back up to 45 days for your account…
Continue

Added by Zauber Paracelsus on May 25, 2009 at 7:00am — 4 Comments

Eren's My Hero!

Just wanted to publicly thank Eren Padar for his hard work in getting my range of Orcz weaponz ready for purchasingz. Eren is a tinyee diamond in da ruff! Da cookies is on me!

Added by Bryster Shan on May 23, 2009 at 4:30pm — 2 Comments

Using Second Inventory on Reaction Grid

NOTE: For an easy to use FREE solution to backing up Second Life inventory, see this article: BACKING UP WITH MEERKAT



While Meerkat is very easy to use, it unfortunately (at this time) cannot back up items such as sounds, shapes, clothing and skins. For such items you will need Second Inventory.



Second Inventory is a program that can help you transfer items from Second Life to OpenSim-based… Continue

Added by Wayfinder Wishbringer on May 22, 2009 at 1:00am — 8 Comments

Building Limits: Are some of them sane?

We all know that you can't build above 4096m in Second Life, but this building limit has some valid reasoning behind it. Why? Floating point accuracy. Floating Point numbers are, in computer terms, non-whole numbers such as 1.5, 2.625, or 3.14159. Computers are unable to represent them with full accuracy, and a few different systems are used to do so. Each of these systems has numbers that they cannot represent. This results in odd little bugs from time to time, such as prim… Continue

Added by Zauber Paracelsus on May 21, 2009 at 6:31am — 5 Comments

Reducing Your Lag!

Here are the contents of a notecard I received in Second Life on how to reduce lag. Credit goes to Dave Carmichael for collectingt his information!



REDUCING LAG:



Find yourself jittering around when you walk? Or walking through walls and finding yourself in a whole other place, only to snap back where you were before? It's frustrating, very common, and we all hate it.



WHAT CAUSES LAG?



Could be any number of things. People sometimes complain of lag…
Continue

Added by Zauber Paracelsus on May 16, 2009 at 2:30pm — 3 Comments

Linden Lag Strikes Again

No, this article isn't on lag.



This is about the apathetic response to serious issues that seems to pervade Linden Lab system management and coding staff.





This is from JIRA SVC-1507. This JIRA was posted by Honey Fairweather. It echos another JIRA that I myself posted on the same subject. The JIRA is… Continue

Added by Wayfinder Wishbringer on May 10, 2009 at 8:30am — No Comments

More Censorship at OLG

Well, seems the censorship at OpenLifeGrid is getting even worse. You get instantly banned without warning if you mention any of the following:

* Refer others to any other open grid
* You can run your own sims with opensimulator
* You can run your own grid with opensimulator
* You can hook up your own free sims to OSGrid and other grids
* That you're doing work on opensim or opensim grids

Added by Zauber Paracelsus on May 6, 2009 at 10:00am — 6 Comments

More Linden Lab Damaging Decisions

Well, the Linden Lab Management Team is hard at work again, always ready and willing to solve their server problems by limiting your abilities.



With their typical "let's tackle the symptom rather than the actual cause of the problem" mentality, Linden Lab has released this information regarding their 1.26.3 server software:



* Limit the size of coalesced objects, to help reduce the ability of you taking an object you can't re-rez.... You are now ted to taking 1000… Continue

Added by Wayfinder Wishbringer on May 5, 2009 at 9:00am — No Comments

A Great Disservice to SL

In the few days since we've opened up four sims on Reaction Grid, I have noticed something I did not expect: an entirely different flavor and atmosphere from SL. It didn't take me long to identify the difference: RG is a fairly stress-free environment.



I noticed this most strongly upon considering how to lay out our sims: Since there is no "traffic" concept on RG, since there are currently no finances (nor plans for such at this time), since our lands are inexpensive enough we don't… Continue

Added by Wayfinder Wishbringer on May 4, 2009 at 9:00pm — 8 Comments

Copyrights in Second Life are Messed Up

Read this article, and post your opinions on it.

http://techdirt.com/articles/20090501/0154374713.shtml

UPDATE: The article above is a short summary of this article: http://nwn.blogs.com/nwn/2009/04/eff-and-sl.html

Added by Zauber Paracelsus on May 4, 2009 at 2:00pm — 11 Comments

RENTING LAND ON RG

Welcome to Reaction Grid (see our other blogs for information on this external grid and how to register/log in to that grid): REACTION GRID



Even if you're already renting on Second Life, feel free to pick up a special "pioneering spirit" plot on Reaction. At L$1500 a month for 1200 prims... it's a great deal! : )



HOW TO RENT LAND ON REACTION GRID



Visit Elf Haven… Continue

Added by Wayfinder Wishbringer on May 4, 2009 at 12:00pm — 14 Comments

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